Jolly Good Inc. has developed the “VR hands on training” function as a new feature of the “OPECloud VR hands on training system”. This is a VR clinical training platform developed and provided by Jolly Good, where hand tracking sensors are used to superimpose the VR user’s hands onto realistic live-action medical procedures in VR. Hands on learning will empower practical training exercises in addition to live-action medical VR.
OPECloud VR is a VR clinical training platform that makes it possible to easily turn any clinical case into high-precision VR with the permanent installation of a high-definition 360-degree camera and server in the medical facility. The VR users can experience in hands on training in techniques from the surgeon’s perspective in 360-degrees.
This platform has been highly rated by the medical industry as a tool for VR clinical practice at medical schools and medical conferences, including VR training for ECMO heart-lung by-pass machines, and has been introduced to many medical institutions throughout Japan.
OPECloud VR “VR Hands on training” allows users to experience the sense of realism and patient interaction that should be learned in a clinical training, which has been lost due to the COVID-19 pandemic. With VR, users can become a surgeon and actually move their own hands and body to get a sense of the experience. Such perceptual movement cannot be sufficiently nurtured in a passive learning environment such as in a classroom. While active learning such as clinical practice is difficult to perform, using VR and actually moving one’s own hands and body, users can learn not only the techniques, but also the movements, through hands on learning.
“While the number of people being transported by ambulance is on the rise in Japan, the education of students and the training of young medical professionals is failing to keep up due to the COVID-19 pandemic,” said Professor Shoji Yokobori of the Department of Emergency & Critical Care Medicine, Nippon Medical School.
“There is a need in the field for more efficient, realistic, and impressive medical education methods. I strongly hope that VR educational tools will change this concept from the ground up by maintaining the quality of trauma care in our country and contributing to saving the lives of patients.”
Source: Jolly Good via PR Newswire